Overview
A collection of real-time interaction experiments using motion tracking, depth sensing, and reactive visual systems created in TouchDesigner.
These studies explore how body movement, gesture, and spatial interaction can influence visual behavior within immersive projection environments.
Interactive Fluid Simulation
Hand-Tracking Projection Interaction
Hand position tracking was used to generate localized fluid behavior directly on the projection surface.
The visuals respond dynamically to touch-like interaction, creating a real-time connection between body movement and projected motion.
Particle Attraction Interaction
Hand-Responsive Particle Attraction
Particle motion was dynamically attracted toward hand position in real time, creating localized swirling behavior around the interaction area.
The interaction created a fluid visual response that continuously reacted to the performer’s movement and spatial presence.
Interactive Particle Flow
Motion-Responsive Particle Behavior
Particles dynamically followed body movement in real time, creating a responsive visual relationship between performer motion and particle flow.
Hand position and directional gestures influenced the movement intensity and spatial direction of the particle behavior.
Hana Ikada
Reactive Particle Environment
Hana Ikada (花筏) refers to cherry blossom petals floating across the water’s surface, drifting together like a raft.
Inspired by this phenomenon, the visual system reacts to the viewer’s silhouette, allowing body movement to influence the drifting flow of the particles throughout the space.
Additional motion interaction studies and real-time visual experiments can be found on Instagram and YouTube.