Overview
A real-time audiovisual system combining live guitar performance, depth camera tracking, and reactive particle visuals created in TouchDesigner.
The visuals respond dynamically to both performer movement and live guitar sound, creating an interaction between body, sound, and projection in real time.
Role
Visual Direction / Interactive System Design / TouchDesigner Development / Audio Reactive Programming / Depth Camera Integration
Tools
TouchDesigner / Kinect / Electric Guitar / Audio Interface / Projector
Process & System
Depth-Based Performer Tracking
A depth camera (Kinect) was used to isolate the performer silhouette in real time, generating the base structure for the particle system.
Real-Time Audio Analysis
Live guitar input was analyzed in real time, influencing particle generation, movement, and color behavior during the performance.
Real-Time Visual Workflow
The system was developed in TouchDesigner to combine performer tracking, live audio input, and reactive particle simulation within a real-time visual workflow.
Projection-Based Performance Environment
The visuals were designed for projection-based performance environments, emphasizing spatial immersion and real-time interaction between performer movement, sound, and visual response.
The project gained over 1.4M views on Instagram Reels.